![]() ![]() It's slightly more expensive to keep aiming. You lose stamina while aiming after a shorter period. It's more expensive to aim your bow for the initial shot. ![]() ![]() To enhance close combat challenge with bow:Įnemies attack more frequently when there are more of them. Here's a brief overview of what's changed: So, I decided to do some research and change a few things around. In vanilla - they tend to stand around waiting too long to attack, and when they do attack - they don't do much to counteract my arrows to their faces. It made very little sense to me how I could defeat multiple enemies with ease using a bow in melee range. While I adore KCD overall, I definitely didn't enjoy being superman with a bow in close combat. This is essentially a handful of tweaks to the rpg_param_xml file - in an effort to tweak archery more to my personal preferences. ![]()
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